![]() ![]() Sound: with the Audio, its different situation from the original 2, the wines of the engines in 2048 that sounded like Star Wars Pod-racers (or Formula 1 cars) are now nearly non existent, the sounds are the exact same with HD/FURY and have No difference even when the years between the 2 are pretty far Apart. everything they have done is a plus in this department. ![]() There is added lens flares, and some bloom and glow from the lights around the track that make it even more beautiful than it was before. every second you see the texture on the roads/tracks and the logos/text on the ships, some things that you wouldn't have seen on the small screen of the Vita. On 2048 for the Vita, with its small screen you could still tell how beautiful it was but was drowned out by the Resolution, in the Collection lets you see what everyone was thinking, 2048 on a bigger screen and it holds out. on the PS3 version it was blurry textures even though it was 1080p 60Fps as well. every second i just want to pause the game and use the inbuilt Camera Mode just to show off every aspect of the game. (Others come to mine include Driveclub, made by another First Party Sony Studio that is now closed). ill do this review into parts Graphics: the Visuals are Stunning, though its only a Racing Game, its one of best looking on the ps4 as of right now. i had both Games on Vita and PS3, and loved both of them, compare those 2 with this collection, besides THE GORGEOUS overhaul with the textures, making the text on the ships, the grounds and tracks readable and not blurry. ill do this review into parts Graphics: the Visuals are Stunning, though its only a Racing Game, its one of best looking So WipEout Omega Collection, What a Remaster. 445.75ġ: This has been an issue for a long time, I've never seen it work correctly since I first tested the game over a year ago on an older i7 system.Ģ: The issue is the same on both versions of the game I've tested, 2.00 & 2.30.So WipEout Omega Collection, What a Remaster. Update, Ryzen 5 3600, 16GB 3200mhz RAM, GTX 1060 6GB driver ver. Windows 10 圆4 up to date as per time of this post according to Win. While on the other hand, as you can see, the official hardware version displays a full ship. The RPCS3 version shows something that can't really be identified without know what it's supposed to be - and that's just the back half of a ship. Neither of these are my videos, but the respective behaviours are the same. and how the emulator shows it from 45 seconds here: See how the menu is supposed to look like here: As the disc version comes with the expansion already, it's the default in this version. Note: the Fury theme is the default as soon as the expansion pack is installed, but can be swapped via "options > game > menu style". The expected behaviour of the Fury mode main menu theme is that it's supposed to play various sweeping angles of stylized 3D dot-point representations of the game's ships, along with swirly animations that clear the screen space and then set new impressions periodically. The Fury mode's main menu displays only slices of the ships instead of full representations. ![]()
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